Star HypermarketApply as a star

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How it all works

Everything the marketplace does, in plain language — what you can sell, how the money is held, what it costs, and who is responsible for what.

What Star Hypermarket is

A marketplace where stars sell their time, their goods and their one-of-ones directly to fans.

A star lists something — an hour of their time, a signed item, a piece nobody else owns. A fan buys it. The money sits in escrow until the thing actually happens, then it's released. Every order is written to a permanent record under the buyer's name.

The platform takes 9.9% and nothing else. There's no label split, no promoter cut, no agent percentage and no app-store fee on the way out.

Stars set their own prices, their own locations, their own edition sizes and their own shipping rates. The platform handles the money, the records and the marketplace — not the terms.

The three things a star can sell

Bookings, drops and auctions. Same checkout and same escrow underneath — only the fulfillment differs.

KindWhat it isHow it's delivered
BookingA block of the star's time — lunch, a workout, a studio hour, a live Q&AYou claim a slot on their calendar, then meet
DropA physical or digital item, sold in an edition — signed goods, merch, albums, booksThe star ships it, or you download it
AuctionA one-of-one — game-worn pieces, appearances, front-row seatsHighest bid when the timer runs out wins

Every listing is a token. A booking is a claim on someone's calendar, a drop is a claim on an object, an auction is a claim on the only one that exists. That's what makes them transferable later.

How buying works

Your money is held in escrow from the moment you pay until you confirm you got what you paid for.

  1. 1

    You pay into escrow

    The money leaves your wallet but doesn't reach the star. It's held by the marketplace.

  2. 2

    The star delivers

    They run the session, or they ship the item and add a tracking number.

  3. 3

    You confirm

    Once the session happened or the package arrived, you confirm and the escrow releases to the star.

  4. 4

    Or you get refunded

    If they don't show up, or the item never arrives, the money comes back to you.

You can follow all of this on your orders page, which shows where each purchase has got to.

StatusWhat it means
Pick your slotBooking paid for — choose a time that works
BookedA slot is locked in
Seller preparingDrop paid for — the star hasn't shipped yet
Shipped — confirm on arrivalOn its way, with a tracking number attached
Bid in escrowYour auction bid is held while you're the top bid
Outbid — refundedSomeone beat your bid; your money was released
WonYou took the auction
CompleteConfirmed — the star has been paid
RefundedThe money came back to you

Bookings — buying a star's time

The star sets the length, the price, the place and how many slots exist.

A booking listing shows the block length, the format (lunch, workout, studio session, group Q&A) and the location the star chose. Some are a table at a restaurant they actually eat at, some are their own gym, some are a live stream.

  • Buy one or more slots at the listed price
  • Pick a time from the star's availability after paying
  • Confirm once the session has happened — that's what releases their money
  • If they don't turn up, refund yourself

Deals struck at the table are the point, not a side effect. Fans have walked out of lunches with sponsorship and investment conversations started.

Drops — physical and digital items

Editions of a signed item, a piece of merch, an album or a book. The star ships their own orders.

A drop has a fixed edition size. When it's gone, it's gone — that's what makes it worth something later. Each unit comes with a paired token holding the photos and provenance.

  1. 1

    Choose your destination

    Shipping is priced by the star, per region. You see the exact rate before you pay.

  2. 2

    The star ships it

    They fulfill their own orders and add a tracking number. Their delivery estimate is shown on the listing before you buy.

  3. 3

    Your name goes on the record

    When the order ships, the buyer's name is written to the permanent record. That's what turns an item into memorabilia.

Shipping is the star's responsibility, not the platform's — like eBay. The estimate you see is the one they set, and their dashboard flags any order that runs past it.

Auctions — bidding on one-of-ones

Bidding opens at the star's reserve and closes on a timer. The winner pays their bid and nothing on top.

  • Bidding opens at the reserve price the star set
  • Each new bid must beat the current one by the minimum increment
  • Your bid is held in escrow while you're winning
  • If someone outbids you, your money is released automatically — you don't have to do anything
  • When the timer runs out, the highest bid wins

There is no buyer's premium. Auction houses add 22–27% on top of the hammer price; here you pay exactly what you bid, and the platform's cut comes out of the seller's side like any other sale.

What things cost

One platform fee of 9.9%, taken from the seller. Everything else is the star's own pricing.

FeeRateWho pays
Platform fee on any sale9.9%The star, out of the sale price
ShippingSet by the star, per regionThe buyer, at checkout
Resale brokerage4.9%Charged when we broker a secondary sale
Buyer's premium on auctionsNone
Resale royalty to the starNone

For comparison: a record label keeps 75–90%, a promoter takes 20–33% of a purse, a manager or agent takes 10–20%, and an app store adds another 30% on the way out.

Stars don't earn on resales. Once an item is sold, any later increase in value belongs to whoever owns it.

How you pay

USDC today, card checkout coming.

Payments settle in USDC on Base right now, which is what makes instant escrow and instant release possible.

Card checkout is being wired up — 135 currencies with tax collected at checkout. Until it's live, the card option is visible but disabled rather than pretending to work.

Why we use a blockchain

So the escrow is enforced by code rather than by our goodwill, and so ownership is something you can prove.

Star Hypermarket runs on Base, an Ethereum network. That choice does real work — it isn't decoration.

  • Escrow is held by a contract, not a company bank account. We can't spend money we're holding for you, and we can't quietly release it early.
  • Anyone with a wallet can take part. There's no approval queue to buy something.
  • What sold, for how much, and who owns it now is publicly verifiable — you don't have to take our word for any of it.
  • Transactions cost cents, so a $29 album isn't eaten by fees.
  • USDC is a dollar-stable token, so a price doesn't move between listing and settlement.

Every listing is a token. Buying one mints you a claim — on a slot in someone's calendar, on an object in a box, on the only one that exists. That claim is what you actually own, and it's why an item can change hands later and still be provable.

OnchainOff-chain
Listings, prices and edition sizesPhotos, titles and descriptions
Escrowed payments and their releaseCalendar slots and scheduling
Ownership and transfersYour profile and picture
The permanent buyer recordShipping addresses and tracking numbers

Being straight about what's finished: bookings and drops settle through the marketplace contract today. Auctions and revenue-share payouts currently run in the application while their contracts are being built — the behaviour is the same, but the guarantees aren't onchain yet.

Your wallet and your money

You hold your own keys. We never take possession of your funds — escrow is a contract, not an account we control.

  • You connect your own wallet. We never see or store your private key.
  • When you buy, the money moves into the marketplace escrow contract — not into a Star Hypermarket account.
  • The contract releases to the star when you confirm delivery, or back to you on a refund.
  • Nobody at Star Hypermarket can move your tokens or spend your balance.
  • Outbid at auction? Your escrow is released automatically. You don't have to claim it.

Keep your recovery phrase somewhere safe and never share it. If you lose it, nobody — including us — can restore access to your wallet.

Card checkout, when it launches, will settle through a payment processor instead, which works differently: the processor handles the money and the chain records the ownership. We'll document that path properly before it goes live.

Launching an offering

Four steps, and the questions change depending on what you're selling.

  1. 1

    Type

    Pick booking, drop or auction. Everything after this adapts to that choice.

  2. 2

    Terms

    Bookings: block length, price, number of slots. Drops: unit price, edition size, your delivery estimate, shipping rates by region. Auctions: reserve price and how long it runs.

  3. 3

    Details

    Title, your headline, what buyers get — and photos for drops and auctions. Up to four images, 5MB each; the first is the cover.

  4. 4

    Review

    See the gross if it all sells and what you keep after the platform fee, then launch.

Bookings don't take photos — you're selling time, so your profile picture stands in.

Fulfilling your orders

Stars ship their own goods. Your dashboard is the queue of what you owe people.

The fulfillment queue on your dashboard lists every order waiting on you, how many days are left against the estimate you promised, and anything that's overdue.

  • Add a tracking number and mark the order shipped
  • The buyer's name is written to the permanent record at that moment
  • Escrow releases to you once the buyer confirms it arrived
  • Orders past your own estimate are flagged so they don't get lost

You set the shipping rates and the delivery estimate when you launch, so both are promises you made rather than platform defaults.

Your profile

The name, picture and description fans see on everything you list.

  • Profile picture, display name, headline and league
  • A description of who you are and what you're selling
  • A live preview of the card fans actually see

Changing your profile updates every offering you've already published, so you never end up with half your catalogue under an old name.

Revenue share

Sign a star, earn on what they sell — and on who they sign, six levels below that.

Revenue share is paid out of the platform's 9.9%, never out of what your recruits earn. Each level is capped annually.

TierRelationshipShareAnnual max
1Direct sponsor4%$37,800
2Sponsor's sponsor0.5%$43,200
33rd level up0.3%$27,000
44th level up0.15%$16,200
55th level up0.1%$10,800
66th level up0.05%$5,400
77th level up0.05%$5,400

On top of that there are token awards for top sellers and recruiters, a consistency award for launching regularly, and cap tiers at $5M and $20M in sales.

Vested token awards are taxable income in the year they vest. Talk to an accountant — bonus terms are subject to change by management.

Records and reselling

Every order lands on a permanent record with the buyer's name on it.

That record is what separates a signed item from a souvenir — it's provable, it's dated, and it names who owned it. It follows the item if it changes hands.

If you want to sell something on later, the platform will broker it and take 4.9% of the resale. The star earns nothing from it — whatever the item gained is yours.

Still stuck?

The store is the fastest way to see how any of this behaves — every listing shows its own terms before you commit to anything.